// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_QUADS_TEXTURE_DRAW_QUAD_H_
#define CC_QUADS_TEXTURE_DRAW_QUAD_H_

#include <stddef.h>

#include <memory>

#include "cc/base/cc_export.h"
#include "cc/quads/draw_quad.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/rect_f.h"

namespace cc {

class CC_EXPORT TextureDrawQuad : public DrawQuad {
public:
    static const size_t kResourceIdIndex = 0;

    TextureDrawQuad();
    TextureDrawQuad(const TextureDrawQuad& other);

    void SetNew(const SharedQuadState* shared_quad_state,
        const gfx::Rect& rect,
        const gfx::Rect& opaque_rect,
        const gfx::Rect& visible_rect,
        unsigned resource_id,
        bool premultiplied_alpha,
        const gfx::PointF& uv_top_left,
        const gfx::PointF& uv_bottom_right,
        SkColor background_color,
        const float vertex_opacity[4],
        bool y_flipped,
        bool nearest_neighbor,
        bool secure_output_only);

    void SetAll(const SharedQuadState* shared_quad_state,
        const gfx::Rect& rect,
        const gfx::Rect& opaque_rect,
        const gfx::Rect& visible_rect,
        bool needs_blending,
        unsigned resource_id,
        gfx::Size resource_size_in_pixels,
        bool premultiplied_alpha,
        const gfx::PointF& uv_top_left,
        const gfx::PointF& uv_bottom_right,
        SkColor background_color,
        const float vertex_opacity[4],
        bool y_flipped,
        bool nearest_neighbor,
        bool secure_output_only);

    bool premultiplied_alpha;
    gfx::PointF uv_top_left;
    gfx::PointF uv_bottom_right;
    SkColor background_color;
    float vertex_opacity[4];
    bool y_flipped;
    bool nearest_neighbor;
    bool secure_output_only = false;

    struct OverlayResources {
        OverlayResources();

        gfx::Size size_in_pixels[Resources::kMaxResourceIdCount];
    };
    OverlayResources overlay_resources;

    ResourceId resource_id() const { return resources.ids[kResourceIdIndex]; }
    const gfx::Size& resource_size_in_pixels() const
    {
        return overlay_resources.size_in_pixels[kResourceIdIndex];
    }
    void set_resource_size_in_pixels(const gfx::Size& size_in_pixels)
    {
        overlay_resources.size_in_pixels[kResourceIdIndex] = size_in_pixels;
    }

    static const TextureDrawQuad* MaterialCast(const DrawQuad*);

private:
    void ExtendValue(base::trace_event::TracedValue* value) const override;
};

} // namespace cc

#endif // CC_QUADS_TEXTURE_DRAW_QUAD_H_
